// create shipType horizLoc vertLoc pathName startAngle speed formationRow formationCol


1090 waitNumEnemiesAliveOfType 0 pufferorange

0 create mosquitoyellow 0 0 zeroPath 90 .4 4 1.5
0 create mosquitoyellow 0 0 zeroPath 90 .4 4 3.0
0 create mosquitoyellow 0 0 zeroPath 90 .4 4 6.0
0 create mosquitoyellow 0 0 zeroPath 90 .4 4 7.5
0 create mosquitoyellow 0 0 zeroPath 90 .4 4 9.0

0 create mosquitoyellow 0 0 zeroPath 90 .4 4 10.5
0 create mosquitoyellow 0 0 zeroPath 90 .4 4 12.0
0 create mosquitoyellow 0 0 zeroPath 90 .4 4 15.0
0 create mosquitoyellow 0 0 zeroPath 90 .4 4 16.5
0 create mosquitoyellow 0 0 zeroPath 90 .4 4 18.0

0 create mosquitoyellow 0 0 zeroPath 90 .4 4 19.5
0 create mosquitoyellow 0 0 zeroPath 90 .4 4 21.0
0 create mosquitoyellow 0 0 zeroPath 90 .4 4 24.0
0 create mosquitoyellow 0 0 zeroPath 90 .4 4 25.5
0 create mosquitoyellow 0 0 zeroPath 90 .4 4 27.0

0 create mosquitoyellow 0 0 zeroPath 90 .4 4 28.5
0 create mosquitoyellow 0 0 zeroPath 90 .4 4 30.0
0 create mosquitoyellow 0 0 zeroPath 90 .4 4 33.0
0 create mosquitoyellow 0 0 zeroPath 90 .4 4 34.5
0 create mosquitoyellow 0 0 zeroPath 90 .4 4 0

180 create pufferorange 0 top asteroidfloat 270 .15 .1 .1 dropsbonus
180 create pufferorange -25 top asteroidfloat 255 .15 .1 .1 dropsbonus
0 create pufferorange 25 top asteroidfloat 285 .15 .1 .1 dropsbonus
360 create pufferorange left 45 asteroidfloat 70 .15 .1 .1 dropsbonus
0 create pufferorange right 45 asteroidfloat 110 .15 .1 .1 dropsbonus
360 create pufferorange left -45 asteroidfloat 0 .20 .4 0.9 dropsbonus
0 create pufferorange right -60 asteroidfloat 180 .20 .4 2.7 dropsbonus
90 create pufferorange 0 top zeroPath 180 .25 .1 .1 dropsbonus
